AI Insights · Timothy · July 2025
Top Basketball Games on Android in Australia: Q2 2025 Performance
Explore the performance trends of the top basketball games on Android in Australia during Q2 2025, with insights into downloads, revenue, and active users.
In the second quarter of 2025, the performance of basketball games on the Android platform in Australia saw diverse trends across the top five apps. Here's a closer look at each game's performance, with data sourced from Sensor Tower.
Basket Battle showed a fluctuating revenue pattern, peaking at approximately $11 in the weeks of May 19 and June 9. Weekly downloads varied slightly, with a notable rise to 1.3K in the final week of June. Active users hovered around 17K, with a slight dip mid-quarter.
Dunk City Dynasty experienced a significant increase in revenue, reaching around $2K in mid-June. Downloads spiked early in the quarter, peaking at over 2K in mid-May before declining steadily. Active users mirrored this trend, starting at 533 and peaking at 3.6K in early May.
Hoop World: Flip Dunk Game 3D had minimal revenue, with only sporadic earnings. Downloads remained relatively stable, fluctuating between 500 and 1K throughout the quarter. Active users saw a slight decline, ending at 3.6K in the last week of June.
NBA LIVE Mobile Basketball maintained a moderate revenue flow, peaking at $241 in early May. Downloads and active users showed a steady pattern, with downloads hovering around 500 and active users around 3.8K, ending with a slight increase.
NBA 2K Mobile Basketball Game saw consistent revenue, with peaks of around $700 in early June. Downloads were steady, peaking at 763 in early June, while active users increased to a high of 1.1K in the same period.
For more detailed insights and analytics, visit Sensor Tower.